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DTSTART;TZID=Europe/Oslo:20220504T111500
DTEND;TZID=Europe/Oslo:20220504T120000
DTSTAMP:20260514T142251
CREATED:20220429T134009Z
LAST-MODIFIED:20220610T134834Z
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SUMMARY:Human-Computer Interaction lecture series: Visual Attention in Face-to-Face and Computer-Mediated Interactions. Katarzyna Wisiecka\, PhD Candidate in Psychology and Informatics at SWPS University & Polish-Japanese Academy of Information Technology.
DESCRIPTION:Katrzyna Wisiecka\, PhD candidate in psychology and informatics at SWPS University & Polish-Japanese Academy of Information Technology\, will give a seminar on May 4th\, at 11:15. \nTITLE: Visual Attention in Face-to-Face and Computer-Mediated Interactions \nWHEN: Wednesday 4 May\, 11:15-12:00WHERE: MediaFutures and Zoom:  \nhttps://uib.zoom.us/j/61410167655?pwd=WFJXbGdMVXVuYk5sTDJ2bllPZ3Yydz09\n\n\nMeeting ID: 614 1016 7655\nPassword: 9VA5L6D1\n  \nABSTRACT: \nComputer-mediated interaction has become an integral part of our daily routines. Despite decreased non-verbal communication and face-to-face contact with partners of collaboration\, people learned how to remotely work together. The consequences of decreased non-verbal signals such as gaze communication on collaboration quality in remote settings are however not fully investigated. The present PhD project intends to examine in four eye tracking experiments the role of visual attention during face-to-face and computer-mediated interaction. The project has three interrelated aims: (1) examining the relationship between interaction quality and gaze patterns in remote and face-to-face collaboration; (2) facilitating workspace awareness among collaborators by visualization of the partner’s gaze direction; (3) investigate whether gaze communication enhances physiological synchronization measured by heart rate variability (HRV) in computer-mediated collaboration. Current results suggest that remote collaboration is challenging for participants and its quality benefits from gaze visualizations during task solving. Enhancing gaze communication during remote collaboration has the potential to increase physiological synchronization between collaborators. Broadening the knowledge about physiological correlates of computer-mediated collaboration is a step to develop gaze-based solutions tailored to remote interactions. \nBIO: \nKatarzyna Wisiecka\, M.A. in clinical psychology\, current PhD candidate in psychology and informatics at SWPS University & Polish-Japanese Academy of Information Technology. She is a member of the Eye Tracking Research Center at SWPS University. Her main research interests include social synchronization and gaze communication in computer environments. She is a scholarship holder in grants funded by the National Science Center and National Centre for Research and Development in Poland. She also takes part in numerous international projects including media accessibility and human-computer interaction such as LEAD-ME funded by the Horizon 2020 Framework Programme of the EU.
URL:https://mediafutures.no/event/human-computer-interaction-lecture-series-visual-attention-in-face-to-face-and-computer-mediated-interactions-phd-candidate-ph-d-candidate-in-psychology-and-informatics-at-swps-university-polish-j/
CATEGORIES:Events,Seminar,WP4 Media Content Interaction & Accessibility
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DTSTART;TZID=Europe/Oslo:20220504T141500
DTEND;TZID=Europe/Oslo:20220504T150000
DTSTAMP:20260514T142251
CREATED:20220425T120800Z
LAST-MODIFIED:20220705T065715Z
UID:11901-1651673700-1651676400@mediafutures.no
SUMMARY:Human-Computer Interaction lecture series: UX Research Design in Practice: Some Examples from Safety Critical Industrial Environments. Dr Duy Le\, senior research scientist at VNUHCM University of Science\, Vietnam
DESCRIPTION:Dr. Duy Le\, a senior research scientist and head of the Human-Computer Interaction division of SELab\, VNUHCM University of Science\, Vietnam\, will give a seminar on May 4\, at 14:15. \nTITLE: UX Research Design in Practice: Some Examples from Safety Critical Industrial Environments \nWHEN: Wednesday 4 May\, 14:15-15:00WHERE: MediaFutures and Zoom: \nhttps://uib.zoom.us/j/69626023560?pwd=cVdKWjR1VithNUo4a1g0NTQ1OGpFdz09\n\nMeeting ID: 696 2602 3560\nPassword: icrxk07s\n \nABSTRACT: \nA typical user experience (UX) research and design process is a sequence of user empathization\, problem definition\, solution ideation\, designing\, and evaluation. However\, how this sequence is executed in practice can have several variants\, heavily depending on the resources and the constraints of the environment where the UX work is performed. In this talk\, we will explore some exemplary UX research and design projects targeting manufacturing plants\, which are examples of safety critical industrial environments. The talk will highlight some particular contextual constraints in this kind of environment and then present how UX practitioners flexibly applied the typical design process to comply with the constraints while still adequately ensuring the quality of a user-centered design work. Besides that\, the talk will also demonstrate how different types of creative media such as storyboard\, paper-sketched user interfaces\, animated mockups\, and games can be flexibly used in industrial UX research and design projects. \nBIO: \nDr. Duy Le is currently a senior research scientist and head of the human-computer interaction division of SELab\, VNUHCM University of Science\, Vietnam. He is an HCI researcher with rich working experiences both in academia and industry. He obtained a PhD degree in human-computer interaction from Chalmers University of Technology\, Sweden. Prior to joining VNUHCM University of Science\, he had two years working as a research scientist in the UX research group of ABB Research Sweden where he performed several UX research projects spanning across human-robot interaction\, augmented reality (AR)\, virtual reality (VR)\, and human-automation interaction. In his current position\, Duy is leading research on intelligent interactive systems\, which aim to combine user-centered design\, artificial intelligence and cutting edge interactive technologies such as interactive surfaces\, AR\, VR\, and embodied interfaces to improve user efficacy and provide novel experiences.
URL:https://mediafutures.no/event/mediafutures-seminar-ux-research-design-in-practicesome-examples-from-safety-critical-industrial-environments-dr-duy-le-senior-research-scientist-and-head-of-the-human-computer-interaction-divisio/
CATEGORIES:Events,Seminar,WP4 Media Content Interaction & Accessibility
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